But much more dramatically, there's a whole new act to play and boss to fight when the right conditions are met. If beating the assorted Act III bosses wasn't enough, with each victory the play can attempt a new ascension, increasing the challenge in lots of small ways. MegaCrit's card-based roguelike hit Slay the Spire throws enough at the player from as early as the first run to be considered quite the challenging game, but it only gets harder with each success.
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